Wednesday, October 21, 2026

Now Showing: Bloodsong

 

Bloodsong
Genre: Horror/Fantasy
Director: Issa Lopez
Writer: Holden Abbott
Cast: Devery Jacobs, Martin Sensmeier, Aidan Turner, Wes Studi, Q'Orianka Kilcher, Tantoo Cardinal, Michael Greyeyes, Angus Wright

Plot: Mississippi Territory - Early 1800’s - Pre Removal

Moonlight glints off a settler’s musket barrel as he trudges through thick brush - breathing hard through the quiet forest. He pauses, blood on leaves. A goat carcass split open at the ribs, drained, not eaten. He turns but sees nothing but a blur - firing in the dark. He lowers the musket - trembling. Then—a flash of movement. He's grabbed, yanked into the brush. No scream. Just the sound of blood soaking dirt. We hold on the woods. Then a faint whisper in Choctaw: “He is not dead. He is waiting.”

BLOODSONG

The red sun bleeds into the horizon as smoke curls up from a fire - many Choctaw women gather in quiet mourning. The rhythmic sounds of drums can be heard from afar - a pulse of the Earth itself.

Kinta Ishki (Devery Jacobs) prepares her grandmother’s body, there is no haste, just a quiet reverence. The elder’s body is washed and layed down. Kinta gently closes her grandmother’s eyes. As she does she begins a deep hum - a mourning song, a Choctaw lullaby passed through generations. The melody is haunting - slow, sorrowful, like a memory lost to time. It reverberates through the air.

The villagers gather around a sacred burial mound. Firelight flickers, casting a long shadow, and rattles shake in the wind, creating a rhythmic sound that echoes. The elders perform a chant, their voices low and layered. They are invoking ancestors, offering up the songs of old. Kinta stands a little apart from the others, a silent observer. Her grandmother's song pulses through her, a faint echo beneath the elder chants. As the chanting rises, Kinta’s song interweaves with theirs, more powerful, more ancient. The rhythm of her voice pushes back against the choir, shifting the air, bending time itself. The earth stirs.

Elias Harper (Aidan Turner) an English surveyor-preacher stands within a makeshift chapel (tent) with some of the tribe's children. He is visiting the tribe in order to provide an outreach of peace as a missionary in the land. Due to the recent passing he has asked for a moment to pray to his own God - the elders grant this. Elias attempts to recite a psalm in their native tongue, it’s awkward but clearly sincere.

Kinta dreams. She is standing on the edge of a dark forest. Her grandmother is whispering to her, but the words are faint. The melody she hums is one she recognizes, but twisted. We see old Choctaw rituals, blood rites and war paint, then a flash of a disturbing figure. Kinta awakes.

Elias talks with Akiyami (Wes Studi) (one of the elders) mentioning that he must return back to his town now but thanks them all for their time. Akiyami pulls Elias in and rests his head on his own. “Chi pisa la chike” (until we meet again), they both say to each other.

The next day a group of Choctaw men return with hunted game, but they carry something else too: A body. A white settler, skin gray, eyes wide and throat torn open.

The elders gather in only whispers, in only fear. Akiyami makes mention of no tracks. No teeth marks, just … drained. A crow flies by and drops mid-flight, blood coming from its beak. Akiyami looks to the others and advises they gather.

The fire crackles, casting flickering shadows over the gathered villagers. The elders stand in a solemn circle, faces painted with the marks of their people, bodies draped in ceremonial garb. Their presence is commanding—each one a keeper of the land's ancient wisdom.

At the center of the circle, the fire burns bright. Kinta watches from the edge.

Akiyami stands tall at the front, his voice deep and resonant. He is the oldest and most revered of the elders, with a lifetime of stories etched into the lines of his face. His voice thunders through the air as he begins to speak, summoning the ancient power of the land. “There are stories that live in the earth itself. Stories that wait, deep beneath the soil. Songs sung long before the coming of strangers—before the steel and fire burned the land.” As he speaks the flames crackle and pop, showing the story. “These are songs of blood... songs of the old gods. And there is one song... one figure, who should never be sung again.” Wepomi (Tantoo Cardinal), a younger but wise elder, steps forward, her voice soft but firm. He was not always as you see him. He was once flesh... blood... a man among us. But he was a hunter, a killer of men—both in body and in spirit.” Nitako (Michael Greyeyes) speaks next, “ Tuskolichi was not born of the earth. He was made—formed from the land’s deepest fears. He sought power... but in doing so, he tore open a rift. A rift that allowed something to enter this world. Something that should never have been allowed to touch it. His flesh became pale, white as death. His eyes—his eyes became the black of the void, and his song... it was not of the Choctaw. It was the song of devourers. A song that calls the Pale Kind. The wind picks up, and the drums start softly in the distance, almost as if summoned by the words. The elders' voices grow heavier, their tones deeper, as the gravity of Tuskolichi’s presence becomes palpable. Akiyami continues, “When the earth sang to him, he listened. He learned the language of the dark, the bloodsong. He took it into his veins, and with it, he became something else—not human, but less than human. He is what we call the Pale Kind. But not just any. Tuskolichi is the first of them—the one who opened the gates for others to follow.” He pauses, his eyes locking with Kinta’s, “And now... he seeks to return.” Wepomi delivers a final message, “ His song, the bloodsong, lives in the wind. It is the call of death. Every time it is sung, the land remembers... and it will wake him again. Do you understand, child? His song is your song now. Only you, with the blood of our people in you, can silence it. You must stop it, before the Pale Kind rise again. And remember—there is no peace for a soul like his. He cannot be buried by any song alone. It is fire that will turn him to ash. Only fire and the ancient rhythm of the earth will end him.” The flames go out.

Later that night, Kinta walks alone, following a strange whispering wind only she can hear. The trees lean unnaturally. A doe steps into the path—then walks backward, its hooves bleeding where they touch the soil. A deer antler lies half-buried at her feet. She picks it up. Her fingers tremble. From behind, a shape moves between trees—a woman’s silhouette with long hair and antlers. She vanishes when Kinta turns.

By firelight, Kinta prepares a smoke mixture. She pours ash, crushed herbs, and deer fur into a clay bowl. Her hands are precise—but her eyes are distant. She holds a knife. Hesitates. Then slices her palm and lets a few drops fall into the mix. Smoke rises, and it seems to curl into faces—silent, screaming, familiar. She breathes it in. Eyes roll back.

Kinta walks barefoot through a swamp of bones. Trees drip with blood. The sky churns red and black. She sees the burial mound, pulsing like a wound. Atop it: the Deer Woman (Q'Orianka Kilcher), faceless, gesturing for her to come closer. As Kinta approaches, the mound opens. A hand reaches out—grabs her wrist—She wakes. She knows she needs to go there.

Kinta, wrapped in a deerskin shawl, steps slowly through the underbrush, guided only by instinct. In one hand, she carries a small clay bowl filled with ash and crushed herbs. Smoke curls upward in twisting trails, dancing toward unseen things above. She pauses at the edge of a clearing. In its center: a burial mound, low and earthen, ancient and overgrown. It seems to breathe—dirt cracking gently, as if something shifts just beneath the surface.

Crows roost silently in the trees around the mound. Unmoving. Watching. Kinta kneels. She presses her palm to the earth. A single drop of blood drips from her nose onto the soil. The mound reacts. The ground pulses once—faint, rhythmic, like a heartbeat. She jerks back. Her breath catches. Suddenly, her surroundings warp. The trees seem taller, darker. The wind howls in reverse. Shadows flicker behind her—brief flashes of antlers, fire, and bone. The Deer Woman stands just beyond sight, face obscured, eyes glowing faintly red. From the burial mound, a hand—gray, sinewy, and clawed—breaks through the soil, reaching upward like a root searching for blood. Kinta does not run. Her eyes widen, but she leans forward, mesmerized, a tear tracking down her cheek. The hand opens… and gently touches the earth. Then it sinks back in. The crows scatter all at once, shrieking into the night. And just like that, the wind dies. Kinta is alone again. She rises, her shawl caught in the breeze. Her hands tremble. Behind her, barely visible in the moonlight, the blood she left on the ground has begun to spread, snaking its way into the cracks of the mound like a root feeding a tree. The mound is still. Kinta stands, changed. Not visibly—but the air feels off. As she walks back, the trees bow slightly, as if acknowledging her. Crows watch in silence. One follows her. As she steps into sunlight, the crow lands on her shoulder—and stays.

Kinta returns to the village - washes her face. Water in the bowl turns faintly pink. She stares at her reflection in the water. Above her, a shadow moves—not in the room, but in the reflection only. A tall, gray figure. Watching her. She doesn’t look up. She knows it’s there.

Elias Harper, the surveyor-preacher, rides into a small clearing. There are tents torn. Horses gone. Blood paints one wagon wheel. No bodies. No tracks. No sounds. He kneels and finds a Choctaw talisman on the ground—a bundle of herbs wrapped in deer sinew. He pockets it.

The elders decide to conduct a cleansing ritual. Smoke. Chant. Fire. Kinta is invited to sit in the circle. But when the shaman waves cedar smoke over her, the fire behind her flares. Wood snaps violently. Everyone goes still. She excuses herself, eyes lowered. As she walks away, a child whispers: “She smells like blood.”

Kinta goes to the river to cleanse herself. But as she steps into the water, fish float to the surface, bleeding from the gills. She screams—but no sound escapes her throat. The forest responds with a low, inhuman growl, distant, ancient.

Elias arrives back in town shocked at the sight he sees, hundreds of more soldiers then when he last left. He immediately enters the officers quarters. He begins to tell the officers of something unnatural happening in the forest. They laugh him off—until he opens a crate from the settler camp. Inside: A man’s spine, cleanly removed, folded neatly like a rope. They immediately tell him to go talk with the colonel. He is met by a new Colonel, who introduces himself as Colonel Garrison (Angus Wright). Garrison seems pleasant at first welcoming him back. Elias asks about Colonel Thorne, he tells Elias that Thorne had died of a mystery illness recently. Garrison continues the conversation asking what it was like living with the “unclean” for so long. Elias is taken aback responding that they are not unclean, they are gods' children just as they are. Garrison is appalled at the comments made. He begins to go on a rant saying that they believe in their “old gods” they can never be the one true god's children, he invokes manifest destiny and says God’s wrath will come down upon them one day. He then backtracks and asks why the officers sent him in. Elias mentions once more that there is something unnatural in the forest - he shows him the spine. Garrison stands still, and immediately, “Burn the forest. Clear the land. Flush out whatever is in there and kill anyone that stands in our way.” Elias immediately pushes back against this but Garrison tells him to get out of his way.

Kinta asleep - has a vision, She kneels before a fire pit, antler in one hand, the clay bowl in the other. She mixes her blood with black ash. Tuskolichi appears (Martin Sensmeier). Slowly. Silently. Like mist forming flesh. He kneels across from her. She doesn’t flinch. The two of them reach forward—press their palms together over the fire. Blood from his hand runs into hers. Their eyes lock. A moment of solemn ceremony, not violence. He speaks to her in a sadistic, muffled voice - he tells her that when the time comes he is hers to control, hers to lead. She asks why the others fear him. He says they simply don’t understand. He protects them from the others. The two of them look into each other’s eyes, then turn their heads. Outside, the crows begin to scream.

Kinta awakes and runs outside, she sees smoke from the forest as flames begin to rise.

Soldiers march under torchlight, axes and rifles ready. Their boots crush herbs, sacred stones, bones they do not recognize. They move in ranks—disciplined, unaware that the land watches them.

Elias rushes into Colonel Garrison’s tent as he is about to leave; he begs Garrison to call off the attack on the village. Garrison yells at him and tells him to find his fucking place. Garrison pushes Elias to the ground. Elias gets back up and tells Garrison that he is a weak man, he wants to hunt down those who have not wronged him. Garrison tells him that he himself brought the spine that was undoubtedly done by the Choctaw. Elias laughs this off asking how on earth he thinks the Choctaw people could do this - they have no means and no reason to. He says that there is something otherworldly going on in that forest. Garrison has had enough stating that is he doesn’t get out of his way he will be held for treason. Elias looks to him and tells him that what he is doing is wrong and God shall let him know one day. Garrison tells officers to arrest Elias. They take him out of the tent and throw him in the makeshift jail.

Smoke reaches the village before the soldiers do. Panic. Elders scream orders. Families scatter. Some flee into the woods. Others prepare to stand their ground.

Kinta emerges from her home, now dressed in ceremonial deerhide, antlers tied into her hair, her face painted in black ash and blood. The crow still rides her shoulder. She walks calmly through the chaos, toward the woods. Toward them.

Kinta kneels and places both palms into the dirt. We hear nothing but her breath. Then— The trees begin to scream. Not with voices—but in cracking bark, in rustling dead leaves, in sudden shivers of wind. Roots surge upward, twisting across the forest floor.

The path ahead suddenly splits open, as if the forest is rejecting them. Vines lash out like serpents, wrapping around boots, rifles. One soldier fires into the woods. Another falls into a hole, dragged by unseen claws. Then Tuskolichi appears—full form now, eyes glowing dim red, jaw distended, a weapon of old bone and blood. He moves like smoke, ripping through the formation. But the soldiers keep coming.

Kinta arrives at a small clearing—the site of the burial mound, now entirely broken open, pulsing red underneath. The sky churns unnaturally above. Red clouds spiral. The Deer Woman appears, half-submerged in shadow, watching with pride and sorrow. Soldiers burst into the clearing—at least a dozen. Kinta rises, hands soaked in blood, eyes black. She does not speak. She steps forward. They raise their rifles. She raises a hand. The wind dies. Then all hell breaks loose.

Kinta moves faster than human, slashing with clawed fingers, eyes glowing. Soldiers fire—but the bullets either miss or pass through illusions. One man lights a torch—only to have it extinguished by a gust of shadow. Tuskolichi joins the fray, his strikes ceremonial, devastating, almost ritualistic. Some soldiers try to pray. Others beg. The forest does not listen. She comes upon Garrison - a late addition to the battle, she slashes at his knees, he lets out a scream. While on his knees Kinta approaches him with a sadistic look on her face. He asks her what she is, she just tilts her head to the side and slashes at his neck, killing him immediately.


The flames spread from settler torches to Choctaw homes. The people try to fight the fire, not knowing Kinta fights for them in the dark. A young girl looks up—sees a figure in the smoke. Kinta walks out of the trees, covered in blood, holding the antler knife. The flames part around her. She walks through them untouched.

The battle is over. Bodies lie scattered across the forest floor. Birds return, circling above. Kinta kneels by the river. Tuskolichi stands behind her, distant. She washes her hands—but the blood won’t come off. She looks at her reflection. For a moment, she sees herself with antlers. She doesn’t flinch anymore.

Centuries later

A young boy in Indian Territory sits by a fire. He whispers to a wide-eyed girl beside him: “My uncle says there’s a woman in the woods. She’s Choctaw, but she drinks blood to protect us from white men.” “They say she walks like a deer. That she never sleeps. That the crows follow her.” The girl asks, "What’s her name?" The boy shrugs. “No one knows. But when the land is hurting, she comes.” In the distance, an antlered figure stands in the treeline. Watching. Cut to black.


IN DEVELOPMENT

 

Bloodsong: The Civil War-era supernatural horror film from director Issa Lopez has added Tantoo Cardinal (Pocahontas, Killers of the Flower Moon), Michael Greyeyes (Berserker, The Lone Ranger),  and Angus Wright (Here, Bank of Dave) to complete its casting process. Cardinal and Greyeyes will play tribal elders, while Wright will ruthless military officer. Holden Abbott penned the film.

X-Force: The latest Marvel Universe production has added Richard Dreyfuss (Tumulus, The Life of the Party) and Judd Nelson (The Most Dangerous Game, Madness in the Method) to round out its supporting cast. Dreyfuss will play an inethical scientist Emrys Killebrew, while Nelson will play the warden of a mutant detention center. Robert Rodriguez is directing the film from a script by Dwight Gallo. 

The Righteous Path: The Jessie Buckley-led cult drama will also round out its supporting cast with the additions of Sadie Soverall (Elsinore, "Every Year After"), Amy Forsyth (Eileen, Plainclothes), Cody Christian (Friday the 13th, "All American"), and Nick Offerman (Gas Bar Blues, Nick Fury and His Howling Commandos). Todd Haynes is at the helm, based on a script from Andrew Doster.

Space Sheriff Helios: Director Takashi Miike and writer Meirad Tako's big screen take on the Japanese "Space Sheriff" franchise will complete its cast, adding Eita Nagayama (Monster, Undercurrent) and Yuki Amami (Kaiji: Final Game, Climbing for Life). Nagayama's role is reportedly villainous in nature. 

Mortal Kombat III: Prepare for fatalities, because Mortal Kombat is back for a third entry. Many familiar faces are set to return, starting with Iko Uwais (Assassin's Creed: The New Order, Mortal Kombat II) as Liu Kang, Jet Li (Scarlet Witch, Mortal Kombat II) as Raiden, Ronda Rousey (Mortal Kombat, Ocean Pawn) as Sonya Blade, Scott Adkins (Mortal Kombat, Task Force X: Jungleland) as Johnny Cage, and Patrick Wilson (E.P., Time Out!) as Kurtis Stryker. The film will find the heroes defending all the realms against the villainous efforts of a tyrannical Elder God. Gareth Evans (Mortal Kombat II, Blue Heat) is returning to direct alongside returning writers APJ (Donkey Kong Country, Batman: Duality) and Chad Taylor (Fletch, Starlight).

Friday the 13th: Inferno: Another LRF franchise hitting its third film this season will by Friday the 13th. Daniel Cudmore (Star Wars: Knights of the Old Republic, Friday the 13th) will be back as the mask-wearing Jason Voorhees, while Amber Heard (Friday the 13th: Blood Ties, Julie) will be back for more flashback sequences as Pamela Voorhees. Olivia Thirlby (Dan Star, Oppenheimer) is set for the new female lead. This entry will depict Jason being captured by authorities and the resulting bloodbath. Patrick Lussier (Friday the 13th: Blood Ties, Play Dead) is back to direct, once again from a script by Jack Brown (Blood and Glory, Lobo).

Tuesday, October 20, 2026

PREMIERE MAGAZINE #363

 

The Roundup with Jeff Stockton (Season 37 Round 3)

 

This round we got a solid DC sequel, a respectable Grand Theft Auto movie that somehow forgot to be much fun, and an animated fantasy that apparently decided subtlety was for cowards. Nothing here was disastrous, but I’m still waiting for Season 37 to produce another movie that feels genuinely enormous. Here's The Roundup....


NIGHTWING: BLOODHUNT
I wouldn’t call Nightwing: Bloodhunt a high point for either Jimmy Ellis or APJ. But I was entertained. Sometimes that’s enough. The biggest improvement here is finally giving Nightwing villains who actually feel worthy of a superhero movie. Professor Pyg brings genuine creepiness, while Deathstroke gives Dick Grayson the kind of physical threat he should have been dealing with all along. That alone makes this feel more substantial than some of Nightwing’s previous outings. The screenplay isn’t especially deep, and I don’t think either writer will be pointing to this as career-best material, but the movie moves, the action works, and Sam Hargrave knows how to make a fight scene land. For a third solo Nightwing film? I’ll take it.


BOX OFFICE
Now this is more like it. Last round, two of three films lost money. This time? Two of three made money. Amazing what a difference reversing those numbers can make. No, Round 3 didn’t deliver another PokΓ©mon-sized monster hit, but honestly, the studio doesn’t need every round to produce one. Sometimes a couple of solid profitable releases are exactly what keeps a season healthy. Nightwing: Bloodhunt did well. Grand Theft Auto IV did enough. And while The Silver Swan dragged the round down, at least it didn’t completely wipe out the gains made by the other two. After Season 36 spent half the year finding new ways to turn decent rounds into financial headaches, I’ll happily take boring profitability.


SOUNDTRACKS
Finally. Through the first two rounds, Season 37 had produced exactly zero soundtrack contenders. Round 3 suddenly gave us two. Now, did I personally enjoy both of them? Absolutely not. We’ll get to The Silver Swan in a minute. But from an awards standpoint, this is good news. Best Soundtrack is always more interesting when there are actual stylistic choices competing against one another instead of voters scrambling to fill out a ballot. Two soundtracks in one round gives the category some life. I may not want to listen to all of them again. But at least there’s something to argue about now.



THE SILVER SWAN
I understand the message. Trust me. The movie makes absolutely certain of that. Again. And again. And again. There’s a perfectly decent animated fantasy buried inside The Silver Swan, but every theme gets hammered so relentlessly that eventually I stopped feeling anything and just started waiting for the next speech from Morgan Freeman's narrator explaining what I was supposed to feel. Subtlety was apparently not invited.

Then there’s the soundtrack. Look, I respect The King’s Singers. I understand the appeal of a cappella. I do not understand why this story needed quite so much of it. The music didn’t just fail to connect with me personally — I’m not convinced it always connected with the movie either. Several numbers felt like they had been selected because somebody liked the idea of an a cappella animated musical, not because the songs actually strengthened the story being told. Interesting experiment. Not one I need repeated.


GRAND THEFT AUTO IV
Let me start by saying this: Grand Theft Auto IV is not a bad movie. It’s probably not even the worst Grand Theft Auto adaptation LRF has made. That almost makes its problems more frustrating. Because where was the fun? This is Grand Theft Auto. Crime. Chaos. Dark humor. Bad decisions. Bigger bad decisions made to fix the first bad decisions. Instead, the movie frequently feels surprisingly restrained and gloomy. Taylor Sheridan obviously knows how to handle crime material, but this sometimes felt like he was trying to turn Grand Theft Auto into one of his prestige westerns with cars.

And then there’s Sebastian Stan. Good actor. Wrong role. I never completely bought him as the guy at the center of this particular world. He can play damaged and morally compromised all day long, but GTA needs a little more danger, humor, and unpredictability in its lead. Stan gave me brooding. I wanted trouble.


BLOCKBUSTERS
Three rounds into Season 37, and the picture is starting to come into focus. We’ve got two solid hits. One enormous blockbuster. That’s a perfectly respectable start. The problem is what comes next. Looking over the rest of the schedule, I see plenty of movies that could make money. I see potential hits. I see franchises with built-in audiences.

What I don’t see are a whole lot of obvious monsters. Where’s the next PokΓ©mon? Maybe Zelda gets there. Maybe Mortal Kombat explodes. Maybe X-Force does X-Men business. Maybe something nobody expects catches fire. But after watching Season 36 fall short financially because too many modest successes were asked to compensate for too many expensive failures, I’m a little nervous about another season built around “pretty good” box office. Hits are nice. Blockbusters pay for mistakes. And LRF always makes a few of those.

Monday, October 19, 2026

ON LOCATION (SEASON 37 ROUND 3)

 


Grand Theft Auto IV
- New York, New York, USA



Nightwing: Bloodhunt
- Louisville, Kentucky, USA

BOX OFFICE BREAKDOWN (SEASON 37 ROUND 3)

 


GRAND THEFT AUTO IV
Budget: $100,000,000
Total Box Office: $202,571,839
Total Profit: $9,676,226



Grand Theft Auto IV cleared $200 million worldwide, but its relatively thin profit margin kept the adaptation from becoming a major financial win. Still, the result continued a remarkably consistent overall box office pattern for LRF's long-running video game franchise.

BOX OFFICE FACT
LRF's four Grand Theft Auto films have now combined to gross approximately $840 million worldwide — an average of about $210 million per film, remarkably close to the $202.6 million earned by Grand Theft Auto IV.

GENRE RANKINGS
Action: #226
Crime: #15
Thriller: #19




THE SILVER SWAN
Budget: $30,000,000
Total Box Office: $28,002,086
Total Profit: -$26,763,294



LRF's latest animated release struggled badly at the box office, failing even to match its modest production budget in worldwide ticket sales. The resulting $26.8 million loss makes the film one of the round's clear disappointments — and its raw box office total sets an unfortunate studio record.

BOX OFFICE FACT
The Silver Swan takes possession of a dubious LRF record, becoming the lowest-grossing animated film in studio history.

GENRE RANKINGS
Animation: #30
Family: #13
Fantasy: #107




NIGHTWING: BLOODHUNT
Budget: $110,000,000
Total Box Office: $336,402,669
Total Profit: $73,400,229


Nightwing: Bloodhunt delivered another solid theatrical showing for Dick Grayson, earning more than three times its production budget worldwide and coming just shy of LRF's Hit threshold in profit. While Nightwing may never approach Batman-level numbers, the solo series has established itself as a dependable piece of the studio's DC slate.

BOX OFFICE FACT
While far from Batman territory, Nightwing has been remarkably consistent at the box office. Across three Dick Grayson solo films, the series has now generated approximately $951 million worldwide.

GENRE RANKINGS
Action: #155
Superhero: #93



Season 37 Round 3 Total Box Office:
$566,976,594

Season 37 Round 3 Total Profit:
$56,313,161

Round 3's strength came primarily from Nightwing: Bloodhunt, whose $73.4 million profit absorbed the sizable loss from The Silver Swan. Grand Theft Auto IV provided another $9.7 million in gains, allowing the round to finish comfortably in positive territory despite the animation flop.



Season 37 Total Box Office:
$1,920,004,154

Season 37 Total Profit:
$407,154,034

Through three rounds, Season 37 has generated $1.92 billion worldwide and just over $407 million in profit. The season remains in a healthy position thanks largely to the enormous success of PokΓ©mon, but the six films released since then have produced a much more mixed financial picture. With seven rounds remaining, Season 37 still has plenty of time to establish whether that explosive start will translate into a genuinely strong overall season.


SEASON 37 BOX OFFICE STANDINGS
1. PokΓ©mon — $776,788,299 πŸ‘‘
2. Metroid Prime — $338,796,929 πŸ’°
3. Nightwing: Bloodhunt — $336,402,669 πŸ”₯
4. Grand Theft Auto IV — $202,571,839 πŸ’°
5. Deadline — $112,721,449 ⚖️
6. Hay Day — $59,532,823 πŸ’£
7. The Passageway — $47,062,055 πŸ’£
8. The Silver Swan — $28,002,086 πŸ’£
9. Below the Surface — $18,126,005 πŸ’£

Sunday, October 18, 2026

LRF TRIVIA TIDBITS (SEASON 37 ROUND 3)

 

Round 3 of Season 37 digs into alternate versions, studio milestones, and long-running character arcs—revealing how one major adaptation nearly looked completely different, how one writer has come to dominate LRF animation, and how a familiar comic-book character finally embraced his villainous side.


GRAND THEFT AUTO IV
LRF audiences nearly received a very different version of Grand Theft Auto IV several seasons ago, when an earlier creative team developed the project with offers out to Jason Statham and Adam Sandler for the lead roles. That incarnation ultimately fell apart, allowing writer Mo Buck and director Taylor Sheridan to rebuild the film from the ground up with Sebastian Stan and Cameron Britton taking over those respective parts.


THE SILVER SWAN
Writer Jacob Jones has become LRF’s undisputed king of animation in terms of volume. The Silver Swan marks his 15th animated film for the studio, meaning Jones alone is responsible for exactly half of the 30 animated features released in LRF history.


NIGHTWING: BLOODHUNT
Nightwing: Bloodhunt marks Jean-Claude Van Damme’s third appearance as Slade Wilson/Deathstroke, but surprisingly, his first as an outright villain. He debuted in a cameo during the prison break sequence in Batman: Knightfall before taking center stage as the protagonist of Deathstroke. It took until Bloodhunt for Van Damme’s Slade to finally assume his more traditional antagonistic role.