Monday, September 28, 2026

From the Desk of Alfie Ellison, VP of International Development: Aphra

 

Last Resort Films Studio is proud to announce the development of Aphra, a bold and character-driven expansion of the Star Wars universe centered on one of its most unpredictable and morally complex figures.

Positioned firmly within the darker corners of the galaxy, Aphra shifts away from traditional hero narratives to explore the perspective of a survivor, someone who navigates the Empire, the underworld, and the unknown not through destiny, but through instinct, deception, and sheer desperation. The film will draw directly from the acclaimed Marvel Comics run, bringing the tone and edge of those stories into a grounded, cinematic space.

At the center of the project is Stephanie Hsu, who is set to star as Doctor Aphra. Widely recognized for her ability to balance volatility, intelligence, and emotional unpredictability, Hsu brings a distinctly modern energy to the role. Early discussions around the character emphasize a portrayal that leans into Aphra’s compulsive behavior and constant improvisation—a woman who is always thinking, always reacting, and rarely in control for long.

The narrative will follow Aphra as she becomes entangled in a high-risk mission tied to an ancient Force artifact, an object that does not simply grant power, but reflects and amplifies the nature of those who seek to control it. As competing factions close in, including Imperial forces, criminal syndicates, and fringe believers of the Force, Aphra is forced into a position she has spent her entire life avoiding: accountability.

While the film will acknowledge the broader Star Wars timeline, development materials confirm that Aphra will remain largely self-contained, avoiding direct overlap with events from the main saga. Familiar elements—including the looming presence of Darth Vader—will be used sparingly, serving as pressure rather than focus.

A key component of the film’s identity lies in its supporting cast, particularly Aphra’s droid counterparts, whose dynamic introduces an undercurrent of unease beneath the film’s humor. Their presence reinforces the project’s tonal balance - where levity exists, but never without consequence.

Internally, Aphra is being positioned as a prestige-driven genre project, one that blends the scale of Star Wars with a more intimate and psychologically grounded narrative approach. Themes of self-preservation, moral compromise, and the cost of survival sit at the core of the story, distinguishing it from more traditional entries within the franchise.

The project is currently in active development, with discussions underway to secure a director who aligns with the film’s grounded, character-first vision. Additional casting will focus on performers capable of matching the project’s tonal specificity, particularly for key roles within the Imperial and underworld factions.

Last Resort Films views Aphra as a defining step in expanding the Star Wars universe through new perspectives - stories that exist beyond legacy characters and instead focus on the individuals who survive in the margins.

With Stephanie Hsu attached to star, Aphra is expected to move swiftly into its next phase of development.

Last Resort Films looks forward to bringing this sharp, dangerous, and deeply human story to audiences worldwide.

For any inquiries please contact LRF Vice President of International Development Alfie Ellison

Aphra
Project Details
Based on the Marvel Comics Star Warss character Doctor Aphra
Genre: Sci-Fi / Adventure / Crime
Attached Talent:
Star Stephanie Hsu

Sunday, September 27, 2026

Release: The Passageway

 

The Passageway
Genre: Horror/Mystery/Thriller
Director: Sam Esmail
Writer: DK Moon
An Unspoken Words Production
Based on the graphic novel The Passageway: A Bone Orchard Mythos
Cast: Rami Malek, Frances McDormand, David Denman, Alice Kremelberg

Budget: $33,000,000
Domestic Box Office: $24,790,055
Foreign Box Office: $22,272,000
Total Profit: -$15,100,001

Reaction: Not an ideal debut for Moon, but also not such a catastrophic loss that affects the season as a whole. 




"The Passageway is an eerie piece of horror, elevated by its imagery. Director Sam Esmail heavily into mood and ambiguity, crafting several genuinely unnerving sequences. Rami Malek is strong as a man quietly unraveling, though the film occasionally disappears too deeply into symbolism at the expense of clarity. Still, horror fans looking for something strange and melancholy will find plenty to admire." - Reggie Moreland, Baltimore Sun



"The Passageway mistakes obscurity for intelligence, burying what could have been an effective grief-horror story beneath layers of cryptic imagery and frustratingly vague mythology. The film repeatedly hints at something profound lurking beneath the surface, only to retreat into dream logic and unanswered questions that feel more evasive than haunting. Rami Malek commits fully, but even he can’t anchor a story so determined to withhold clarity or momentum." - Cooper Wilson, The Earl Hays Press


"A visually striking but uneven psychological horror that leans too heavily on mood at the expense of substance. The coastal setting and imagery are undeniably effective, with flashes of genuinely unsettling ideas, particularly the concept of the sea as memory and return. However, the film struggles to anchor itself in character. John feels distant and underdeveloped, making it difficult to connect emotionally with his descent. The narrative drifts rather than builds, prioritizing poetic abstraction over clear progression, and the repetition of motifs dulls their impact. While there’s clear ambition and a strong aesthetic sensibility, it often feels like the film is trying to sound haunting rather than earning it." - Simon Reeves, Honolulu Highlights





Rated R for disturbing violent content and language





COMIC TO FILM: THE PASSAGEWAY

 

Welcome back for an all-new Comic to Film! This time around we are taking a look at the graphic novel adaptation, The Passageway. Sam Esmail (Leave the World Behind, "Mr. Robot") directs the film from a script by rookie DK Moon.



Saturday, September 26, 2026

Now Showing: The Passageway

 

The Passageway
Genre: Horror/Mystery/Thriller
Director: Sam Esmail
Writer: DK Moon
An Unspoken Words Production
Based on the graphic novel The Passageway: A Bone Orchard Mythos
Cast: Rami Malek, Frances McDormand, David Denman, Alice Kremelberg

Plot: John Merrin (Rami Malek) dreams of the sea again.

His mother (Alice Kremelberg) stands in the surf, her nightgown plastered to her body, whispering his name through a mouth full of salt. Beneath the surface, something shifts — a current, or a thought. She turns, and the horizon swallows them both.

He wakes in the passenger seat of Dougie’s old truck, heart hammering, the taste of brine on his tongue.

The road hugs the coastline, gray sea flashing through breaks in the rock. John keeps his eyes on the road. The sea keeps its eyes on him. He tells himself this is just work — field data, seismographic mapping, another project for the university. He’s here to study a geological anomaly, not to relive the worst day of his life.

Still, he can’t stop his hand from trembling when he looks at the ocean.

Dougie (David Denman) drives in silence for a while, then says,
“Have you ever been to the islands before?”

“Not since I was a kid.”

“You’ll want to keep it that way.”

John forces a laugh. He’s not here for small talk. He’s here to rationalize. To prove that everything — even the sea — can be measured. If he can chart it, he can make it safe.

“If I can map it,” he mutters, “I can understand it.”

Dougie glances at him.
“Understand what?”

“The sea,” John says. “It isn’t supposed to remember.”

The ferry deposits them on a crumbling dock. The island rises before them — a tangle of black stone and grass, crowned by a single white lighthouse leaning into the fog.

A figure waits near the rocks. Sal (Frances McDormand). Her eyes are sharp but unfocused, as if she’s tasting something in the wind. She and Dougie share the same cheekbones, the same weathered weariness.

“You’re late,” she says. “The tide doesn’t wait for men or machines.”

She leads them through a path of wind-gnarled trees to the sinkhole — a dark mouth in the ground, rimmed with stones and bird bones. The air around it hums faintly, as though the island has a pulse.

Dougie mutters, “It’s not right. Things disappear here.”

John sets his equipment beside the edge. He peers into the hole — and sees his reflection tremble in the depths, warped and rippling. He steadies himself. Equations don’t drown. People do.

He launches the drone.

The screen flickers: rock walls, spiraling strata, and then — a flash of white. A woman’s face, pale and eyeless. The feed cuts.

Above them, gulls explode into flight, screaming like they’d seen their reflections.

Sal doesn’t flinch. “The sea never takes,” she says softly. “It only returns.”

That night, they eat by lamplight in Sal’s cottage. Boiled fish, stale bread, the sting of brine in the air. The rhythmic hum of the foghorn far off the coast. Dougie drinks, his gaze fixed on the window.

“You feel it?” he mutters. “The pull?”

“The pull?” John asks.

“It remembers voices,” Dougie says, almost apologizing to the dark. “I heard from my father last week. He’s been dead forty years.”

Sal’s spoon clatters. “Don’t start.”

John forces a smile. “You mean the tide?”

Dougie looks at him like he’s a child. “You’ll hear it too.”

Sal cuts in, her tone softening. “We grew up here. Dougie left when he could. I stayed. Someone had to keep the light burning.”

She says it like an oath.

After dinner, she gives John her bed. “I sleep in the lighthouse,” she says.

He tries to protest, but she only smiles. “The light keeps me awake otherwise.”


John dreams again: His mother’s body drifts just beneath the surface, pale and swollen, her hair moving like weeds. Her eyes are gone. He finds them floating nearby, glimmering like pearls, and presses them into his own sockets. The world floods red like dark blood oil. Stoic, John frozen in place has it begin to overflow him as he briefly tears up. His stunted breathing fills his body.

He wakes gasping, choking on the smell of salt. Through the cracked window, moonlight cuts across the island. Sal walks naked along the rocks, her pale skin shines in the fog, murmuring to the sea. Her voice rises and falls, not language but pattern — the same rhythm as a lullaby he half-remembers from childhood.

Farther off, Dougie stands by the dock, whispering back. His voice blends with the waves.

John can’t sleep. He writes in his notebook:

> The sea never takes; it only returns.
But what does it return to?

Morning brings silence. Dougie’s boat is gone. The sky hangs heavy with fog.

John walks to the lighthouse. Inside, the air smells of salt and oil. A single photograph hangs on the wall — a woman with two children, a boy and a girl. Their faces are bright except for hers, the mother’s eyes burned out by light exposure.

He climbs the spiral stairs. Near the beacon, a mattress lies damp and indented. He hears something — faint humming through the floorboards, the same tune Sal sang last night. The walls seem to breathe with it.

When he steps outside, Sal stands at the base of the lighthouse, waiting.

“You shouldn’t have gone in there,” she says. “The light’s all that keeps it asleep.”

“I just wanted to understand.”

Her gaze flickers, like something looking through her. “That’s what she said before she drowned.”

He stares at her. “Who?”

“Your mother.”

“That’s not—”

She shoves him.

He falls into the endless darkness.

Stone meets bone. His leg snaps; his flashlight tumbles, spinning a halo through the void. When he hits bottom, it isn’t earth that catches him — it’s something warm and pliant, like skin stretched over muscle.

He lies still, gasping. The air is thick, alive. His flashlight steadies on walls slick with black sheen — carved faces spiraling upward, each one eyeless, mouths open in silent wail.

He crawls forward, dragging his broken leg. The tunnel expands and contracts around him, like something dreaming. Every sound echoes too loud, as if the space itself is listening. The air turns cold — not from temperature, but memory. The chill of breath that isn’t his.

For a moment, amid the whisper of stone and pulse, he sees something impossible — a patch of still water, mirror-flat, reflecting a sky that isn’t there.

The passage opens into a vast chamber.

At its center kneels a statue — a four-armed figure with its hooded head bowed, carved directly from the stone. From its face drips a slow, dark ichor that sizzles when it hits the ground.

John reaches out despite himself. A drop lands on his hand, burning through skin.

The statue shudders. A fissure splits its face. Beneath the stone is not rock, but bone — a grinning skull slick with red light. The ichor floods faster, hotter, spreading across the floor.

Through the rising blood, a figure moves: a woman, skin white as salt, hair floating like seaweed, eyes empty.

“Mother?” he breathes.

She hums the lullaby. The same one from his dream.

He reaches for her. She opens her mouth, and water pours out — thick, dark, endless.

He wakes choking on seawater. The tide drags him onto the rocks, the world gray and wrong. The lighthouse beam sputters, fading in and out like a heartbeat.

Sal stands at the edge of the sinkhole, barefoot in the mud, muttering to herself. The wind carries snatches of her voice — “light’s gone too long,” “must fix it.”

John crawls toward her, leg twisted. “What did you do?”

She doesn’t look at him. “I tried to fix it.”

“The light’s not broken,” he says. “It’s this place. It’s you.”

Her head jerks toward him. Her eyes are hollow. “You brought the dark here.”

The air tightens. The wind dies. Beneath them, something stirs — not the sea, not the earth, but something between.

Then another voice, close behind: “You took her eyes.”

Dougie stands there, soaked, an axe in his hands. His pupils are gone — only black water moves where his eyes should be.

“It wasn’t me,” John stammers. “She — she needed—”

“She saw you in the water, boy,” Dougie whispers. “She saw you.”

The axe swings. Pain explodes across John’s shoulder. He falls, choking on blood.

Dougie raises the axe again — but Sal steps forward. The blade buries itself in her chest.

She gasps softly, not in fear but exhaustion. “It never takes,” she murmurs, “only returns.”

Then she falls backward into the hole.

Dougie stumbles to the edge, trembling. “I don’t want to go,” he whispers. But the hum rises again, deep and resonant, vibrating through the ground. The sea calls him home. He steps forward and disappears.


John lies bleeding at the edge of the sinkhole. The world tilts. He reaches into his coat pocket and finds something small — a toy boat, its paint chipped and faded. He doesn’t remember bringing it, but it’s there. The last thing that ever floated.

He drags himself forward, toward the edge. The foghorn moans once more, distant and dying.

As he falls, he whispers the words that have haunted him since childhood:

> “The sea never takes; it only returns.”

Maybe memory is all it ever was.

Beneath the surface, the water glows red. His mother drifts before him — whole again, smiling. Her eyes have returned.

She touches his cheek. Her fingers are warm.

The island’s light fades.
Not broken.
Only returned.


TOP 10 Frances McDormand Films

 

Sherman J. Pearson here for another Top 10. The upcoming film, The Passageway will be Frances McDormand's 11th film for the studio. So I decided to go ahead and do a Top 10 ranking of her first 10 films.

Top 10 Frances McDormand Films
10. Amelie
9. Eileen
8. The Driftwood Populace
7. Supergirl
6. Haute Couture
5. Superman: The Last Son of Krypton
4. Superman: Exile
3. Superman: The Man of Tomorrow
2. Superman: Doomsday
1. Libra

Friday, September 25, 2026

RELEASE: POKEMON

 

Pokémon
Genre: Fantasy/Adventure
Directors: The Duffer Brothers
Writer: Diane Esposito
Based on the Pokémon franchise
Cast: Noah Schnapp, Peyton List, Ross Butler, David Hyde Pierce, Molly Parker, Tanner Buchanan, Hana Mae Lee, Tom Felton, Ashley Johnson, Georgia King, Kevin Durand, Oona Chaplin, Shawn Roberts, David Dastmalchian (cameo)

Budget: $165,000,000
Domestic Box Office: $266,005,208
Foreign Box Office: $510,783,091
Total Profit: $340,019,100

Reaction: Talk about starting the season off with a bang! The studio hopes this is the start of a fruitful Pokémon franchise for LRF for many seasons to come.




"Finally, a Pokémon adaptation that respects the maturity of the audience. The bond between Ash and Pikachu feels hard-won here rather than instantaneous, and seeing a Trainer actually take a Thunderbolt for their team adds a layer of weight the games often lack. The pacing is a bit breakneck in the second half, moving from Celadon to the Finals in a blur, but the Mewtwo teaser at the end promises a sequel with even higher stakes." - Dexter Quinn, Cinematic Observer Newsletter



"Pokémon wisely avoids trying to reinvent the franchise, instead delivering a grounded, sincere coming-of-age adventure that understands why audiences connected with the original in the first place. The Duffer Brothers bring strong world-building to Kanto, making Pokémon feel integrated into daily life rather than CGI gimmicks. Noah Schnapp is a serviceable Ash, though perhaps a bit too subdued, while Peyton List and Ross Butler bring easy chemistry to the supporting trio. The film occasionally feels episodic and front-loaded with Gym battles, but Pikachu and Ash’s evolving relationship gives it genuine emotional momentum." - Reggie Dunn, Sacramento Bee


"Though visually appealing and clearly made with affection for the source material, Pokémon struggles with thin plotting and overly safe storytelling. The film essentially functions as a series of loosely connected Gym battles with limited dramatic escalation, while Team Rocket feels more like an obligation than meaningful antagonists. Fans may appreciate the faithfulness, but newcomers could leave wondering why this world never feels quite as magical as it should." - Dave Manning, Ridgefield Press






Rated PG for fantasy action/peril, mild thematic elements, and some rude humor




Animation to Film: Pokemon

 

Welcome to an new edition of Animation to Film! While the Pokemon franchise branches across just about every possible form of media, this live-action adaptation features some characters who have appeared the TV and film anime versions of the franchise. The film is directed by the Duffer Brothers, creators of "Stranger Things" and was written by Diane Esposito (Power Rangers, The Chain).